Early literacy kit image
Age range
3-6 years | Preschool- Kindergarten
Cubetto is the friendly wooden robot that teaches children the basics of computer programming through adventure and hands-on play. The tangible programming interface is designed to introduce children aged 3 to 6 to computational thinking and programming logic by allowing them to program a small wooden robot using colorful blocks. Children play with the "queue" of instructions, one of the fundamental concepts behind programming, without using screens.
Contents
- Cubetto Robot
- Interface Board
- 28 Instruction Blocks
- 6 Forward Blocks
- 4 Left Turn Blocks
- 4 Right Turn Blocks
- 6 Function Blocks
- 4 Negation Blocks
- 4 Random Blocks
- Instruction Manual
- World Map
- Cubetto's First Day Adventure Book
- 32 Logic Flash Cards (to be used with the logic books)
- 4 Logic Books (to be used with the logic flash cards)
- The Case of the Disappearing Cat
- Cubetto and the Lost Balloon
- Cubetto and Lulo's Soapbox Adventure
- Cubetto and Lulo's Finish Line Frenzy
- Deep Space Adventure Map
- Cubetto Leaves Earth Adventure Book
- Resource Binder
Additional Resources
- Instruction Guide
- Document
- Cubetto in Space Curriculum (ages 5-6)
- Document
- Cubetto's First Day Adventure Book
- Winter Wander Activity
- User Manual
- Educational Resources
- Activities
- Tutorials
This STEM Kit was made possible in part by the Institute of Museum and Library Services.